Flares may be used to explore darkened areas. Other vehicles include a quad bike, a boat, and minecarts. For example, the kayak helps Lara fight her way down rapids in the Madubu Gorge level, while an underwater propeller unit allows her to explore deep water areas in the Lud's Gate level. Some levels require the player to use vehicles. The player can also wade through quicksand, but at the risk of drowning Lara. Furthermore, the water in the Antarctica levels is too cold for Lara to swim through for more than a few seconds. Some pools are inhabited by piranhas that can kill Lara within seconds, while others have streams with currents that can pull her in a fixed direction, preventing the player from being able to swim back or grab onto a ledge. Ī significant portion of the game takes place underwater. These can be found throughout each level and do not require the player to save the game at the pick-up spot. Saving the player's progress on the PlayStation version of the game requires a memory card and consumes a Save Crystal from Lara's inventory. If Lara's health is fully depleted, the player must start the game again from a previous save point. Lara has a certain amount of health that decreases if she falls from a great height or when she is attacked by enemies. At one point in the game, Lara will be stripped of all her weapons, leaving the player defenceless and forced to use stealth, before recovering her pistols later. The dual pistols have infinite ammunition and are Lara's default weapons, while the other weapons have finite ammunition and must be found in the levels. To defeat enemies, the player can use a variety of weapons, including dual pistols, dual Uzis, a Desert Eagle, a shotgun, an MP5 submachine gun, a grenade launcher, a rocket launcher, and a harpoon gun for underwater use. Lara can sprint to gain a temporary burst of greater speed while running, which is useful for escaping errant boulders and other immediate disasters. As Lara, the player can run, jump, climb, crawl, "monkey swing" across certain overhead frames, and swim and dive underwater for a limited period of time. Most puzzles involve rearranging items, manipulating switches, or pushing objects. Each location features a series of enclosed levels that involve solving puzzles, jumping over obstacles, and defeating enemies. Once the player completes the first location (India), the following three (South Pacific, London, and Nevada) can be played in any order before the final location (Antarctica) closes the game. Tomb Raider III is a single-player action-adventure game where the player controls the protagonist, Lara Croft, from a third-person perspective through five locations: India, South Pacific, London, Nevada, and Antarctica. Gameplay The player, controlling Lara Croft from a third-person perspective, progresses through the game's Nevada Desert level. A stand-alone expansion featuring six new levels, titled Tomb Raider III: The Lost Artefact, was released in 2000. Tomb Raider III was ported to Mac OS computers in 1999 and released as a PSOne Classic on the PlayStation Network in 2011. The game's difficult and unforgiving gameplay also received some criticism. Although the game received generally favourable reviews, it did not fare as well as its predecessors, with critics generally agreeing that the game failed to change the same tried and tested formula. The game was designed to be more in line with the puzzle-solving gameplay of the original Tomb Raider as opposed to the more shooting-oriented style of Tomb Raider II.Īccompanied by an extensive marketing campaign, Tomb Raider III was a commercial success, selling around six million copies worldwide. The engine offers better speed efficiency and new graphical features such as coloured lighting and triangular polygons, allowing developers to achieve greater detail and more complex geometry. Tomb Raider III was built on an upgraded version of the Tomb Raider engine that was used by its predecessors. To progress through the game, the player must complete a series of levels that involve solving puzzles, traversing dangerous locations, and defeating enemies. The story of the game follows archaeologist-adventurer Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. Tomb Raider III is the third title in the Tomb Raider series and a sequel to Tomb Raider II. It was released for the PlayStation and Microsoft Windows platforms in 1998. Tomb Raider III: Adventures of Lara Croft is an action-adventure video game developed by Core Design and published by Eidos Interactive.
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